#include "CUDA_zbuffer_math.h"#include "CUDA_matrix_math.h"Go to the source code of this file.
Functions | |
| template<typename T > | |
| __device__ void | CUDAkernel_RayCastComposite (cudaRendererInformation &renInfo, cudaVolumeInformation &volInfo, float *colorTF, float *alphaTF, float *gradientTF, float3 *s_rayMap, float2 *s_minmaxTrace, float3 *s_clippingPoints, float *s_rayLength, int tempacc, int xIndex, int yIndex) |
| __device__ void CUDAkernel_RayCastComposite | ( | cudaRendererInformation & | renInfo, | |
| cudaVolumeInformation & | volInfo, | |||
| float * | colorTF, | |||
| float * | alphaTF, | |||
| float * | gradientTF, | |||
| float3 * | s_rayMap, | |||
| float2 * | s_minmaxTrace, | |||
| float3 * | s_clippingPoints, | |||
| float * | s_rayLength, | |||
| int | tempacc, | |||
| int | xIndex, | |||
| int | yIndex | |||
| ) | [inline] |
References CalculateReverseZBuffer(), and CalculateZBuffer().
1.6.1