#include <vtkMRMLVolumeRenderingScenarioNode.h>
| vtkMRMLVolumeRenderingScenarioNode::vtkMRMLVolumeRenderingScenarioNode | ( | ) | [protected] |
References ParametersNodeID.
| vtkMRMLVolumeRenderingScenarioNode::~vtkMRMLVolumeRenderingScenarioNode | ( | ) | [protected] |
References ParametersNodeID.
| vtkMRMLVolumeRenderingScenarioNode::vtkMRMLVolumeRenderingScenarioNode | ( | const vtkMRMLVolumeRenderingScenarioNode & | ) | [protected] |
| void vtkMRMLVolumeRenderingScenarioNode::Copy | ( | vtkMRMLNode * | node | ) | [virtual] |
| vtkMRMLNode * vtkMRMLVolumeRenderingScenarioNode::CreateNodeInstance | ( | ) | [virtual] |
Create instance of the default node. Like New only virtual NOTE: Subclasses should implement this method
Implements vtkMRMLNode.
References autoSlicerTracto2regions::ret.
| virtual const char* vtkMRMLVolumeRenderingScenarioNode::GetNodeTagName | ( | ) | [inline, virtual] |
Get node XML tag name (like Volume, Model) NOTE: Subclasses should implement this method
Implements vtkMRMLNode.
| vtkMRMLVolumeRenderingScenarioNode * vtkMRMLVolumeRenderingScenarioNode::New | ( | ) | [static] |
Reimplemented from vtkMRMLNode.
References autoSlicerTracto2regions::ret.
| void vtkMRMLVolumeRenderingScenarioNode::operator= | ( | const vtkMRMLVolumeRenderingScenarioNode & | ) | [protected] |
Reimplemented from vtkMRMLNode.
| void vtkMRMLVolumeRenderingScenarioNode::PrintSelf | ( | ostream & | os, | |
| vtkIndent | indent | |||
| ) |
Reimplemented from vtkMRMLNode.
References ParametersNodeID.
| void vtkMRMLVolumeRenderingScenarioNode::ProcessMRMLEvents | ( | vtkObject * | caller, | |
| unsigned long | event, | |||
| void * | callData | |||
| ) | [virtual] |
method to propagate events generated in mrml
Reimplemented from vtkMRMLNode.
| void vtkMRMLVolumeRenderingScenarioNode::ReadXMLAttributes | ( | const char ** | atts | ) | [virtual] |
Set node attributes NOTE: Subclasses should implement this method NOTE: Call this method in the subclass impementation
Reimplemented from vtkMRMLNode.
| virtual void vtkMRMLVolumeRenderingScenarioNode::UpdateReferenceID | ( | const char * | oldID, | |
| const char * | newID | |||
| ) | [virtual] |
Update the stored reference to another node in the scene
Reimplemented from vtkMRMLNode.
| void vtkMRMLVolumeRenderingScenarioNode::UpdateReferences | ( | ) | [virtual] |
Updates this node if it depends on other nodes when the node is deleted in the scene
Reimplemented from vtkMRMLNode.
| void vtkMRMLVolumeRenderingScenarioNode::UpdateScene | ( | vtkMRMLScene * | ) | [virtual] |
Updates other nodes in the scene depending on this node or updates this node if it depends on other nodes when the scene is read in This method is called automatically by XML parser after all nodes are created
Reimplemented from vtkMRMLNode.
| vtkMRMLVolumeRenderingScenarioNode::vtkGetStringMacro | ( | ParametersNodeID | ) |
| vtkMRMLVolumeRenderingScenarioNode::vtkSetStringMacro | ( | ParametersNodeID | ) |
| vtkMRMLVolumeRenderingScenarioNode::vtkTypeMacro | ( | vtkMRMLVolumeRenderingScenarioNode | , | |
| vtkMRMLNode | ||||
| ) |
| void vtkMRMLVolumeRenderingScenarioNode::WriteXML | ( | ostream & | of, | |
| int | indent | |||
| ) | [virtual] |
Write this node's information to a MRML file in XML format. NOTE: Subclasses should implement this method NOTE: Call this method in the subclass impementation
Reimplemented from vtkMRMLNode.
References ParametersNodeID.
char* vtkMRMLVolumeRenderingScenarioNode::ParametersNodeID [protected] |
Referenced by PrintSelf(), vtkMRMLVolumeRenderingScenarioNode(), WriteXML(), and ~vtkMRMLVolumeRenderingScenarioNode().
1.6.1