/*
 *  Copyright (C) 2014 Steve Harris et al. (see AUTHORS)
 *
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public License
 *  as published by the Free Software Foundation; either version 2.1
 *  of the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *
 *  $Id$
 */

#ifndef LO_SERVERTHREAD_H
#define LO_SERVERTHREAD_H

#ifdef __cplusplus
extern "C" {
#endif

/**
 * \file lo_serverthread.h The liblo headerfile declaring thread-related functions.
 */


/**
 * \brief Create a new server thread to handle incoming OSC
 * messages.
 *
 * Server threads take care of the message reception and dispatch by
 * transparently creating a system thread to handle incoming messages.
 * Use this if you do not want to handle the threading yourself.
 *
 * \param port If NULL is passed then an unused port will be chosen by the
 * system, its number may be retrieved with lo_server_thread_get_port()
 * so it can be passed to clients. Otherwise a decimal port number, service
 * name or UNIX domain socket path may be passed.
 * \param err_h A function that will be called in the event of an error being
 * raised. The function prototype is defined in lo_types.h
 */
lo_server_thread lo_server_thread_new(const char *port, lo_err_handler err_h);

/**
 * \brief Create a new server thread to handle incoming OSC
 * messages, and join a UDP multicast group.
 *
 * Server threads take care of the message reception and dispatch by
 * transparently creating a system thread to handle incoming messages.
 * Use this if you do not want to handle the threading yourself.
 *
 * \param group The multicast group to join.  See documentation on IP
 * multicast for the acceptable address range; e.g., http://tldp.org/HOWTO/Multicast-HOWTO-2.html
 * \param port If NULL is passed then an unused port will be chosen by the
 * system, its number may be retrieved with lo_server_thread_get_port()
 * so it can be passed to clients. Otherwise a decimal port number, service
 * name or UNIX domain socket path may be passed.
 * \param err_h A function that will be called in the event of an error being
 * raised. The function prototype is defined in lo_types.h
 */
lo_server_thread lo_server_thread_new_multicast(const char *group, const char *port,
                                                lo_err_handler err_h);

/**
 * \brief Create a new server thread to handle incoming OSC
 * messages, specifying protocol.
 *
 * Server threads take care of the message reception and dispatch by
 * transparently creating a system thread to handle incoming messages.
 * Use this if you do not want to handle the threading yourself.
 *
 * \param port If NULL is passed then an unused port will be chosen by the
 * system, its number may be retrieved with lo_server_thread_get_port()
 * so it can be passed to clients. Otherwise a decimal port number, service
 * name or UNIX domain socket path may be passed.
 * \param proto The protocol to use, should be one of LO_UDP, LO_TCP or LO_UNIX.
 * \param err_h A function that will be called in the event of an error being
 * raised. The function prototype is defined in lo_types.h
 */
lo_server_thread lo_server_thread_new_with_proto(const char *port, int proto,
				   lo_err_handler err_h);

/**
 * \brief Create a new server thread, taking port and the optional
 * multicast group IP from an URL string.
 * 
 * \param url The URL to specify the server parameters.
 * \param err_h An error callback function that will be called if there is an
 * error in messge reception or server creation. Pass NULL if you do not want
 * error handling.
 * \return A new lo_server_thread instance.
 */
lo_server_thread lo_server_thread_new_from_url(const char *url,
                                               lo_err_handler err_h);

/**
 * \brief Free memory taken by a server thread
 *
 * Frees the memory, and, if currently running will stop the associated thread.
 */
void lo_server_thread_free(lo_server_thread st);

/**
 * \brief Add an OSC method to the specifed server thread.
 *
 * \param st The server thread the method is to be added to.
 * \param path The OSC path to register the method to. If NULL is passed the
 * method will match all paths.
 * \param typespec The typespec the method accepts. Incoming messages with
 * similar typespecs (e.g. ones with numerical types in the same position) will
 * be coerced to the typespec given here.
 * \param h The method handler callback function that will be called it a
 * matching message is received
 * \param user_data A value that will be passed to the callback function, h,
 * when its invoked matching from this method.
 */
lo_method lo_server_thread_add_method(lo_server_thread st, const char *path,
                               const char *typespec, lo_method_handler h,
                               void *user_data);
/**
 * \brief Delete an OSC method from the specifed server thread.
 *
 * \param st The server thread the method is to be removed from.
 * \param path The OSC path of the method to delete. If NULL is passed the
 * method will match the generic handler.
 * \param typespec The typespec the method accepts.
 */
void lo_server_thread_del_method(lo_server_thread st, const char *path,
				 const char *typespec);

/**
 * \brief Start the server thread
 *
 * \param st the server thread to start.
 * \return Less than 0 on failure, 0 on success.
 */
int lo_server_thread_start(lo_server_thread st);

/**
 * \brief Stop the server thread
 *
 * \param st the server thread to start.
 * \return Less than 0 on failure, 0 on success.
 */
int lo_server_thread_stop(lo_server_thread st);

/**
 * \brief Return the port number that the server thread has bound to.
 */
int lo_server_thread_get_port(lo_server_thread st);

/**
 * \brief Return a URL describing the address of the server thread.
 *
 * Return value must be free()'d to reclaim memory.
 */
char *lo_server_thread_get_url(lo_server_thread st);

/**
 * \brief Return the lo_server for a lo_server_thread
 *
 * This function is useful for passing a thread's lo_server 
 * to lo_send_from().
 */
lo_server lo_server_thread_get_server(lo_server_thread st);

/** \brief Return true if there are scheduled events (eg. from bundles) waiting
 * to be dispatched by the thread */
int lo_server_thread_events_pending(lo_server_thread st);

void lo_server_thread_set_error_context(lo_server_thread st, void *user_data);

/** \brief Pretty-print a lo_server_thread object. */
void lo_server_thread_pp(lo_server_thread st);

#ifdef __cplusplus
}
#endif

#endif
