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	<title>Engineering:Project:2006 AHM Programming:MeshVisu:KWWidgets - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.na-mic.org/w/index.php?action=history&amp;feed=atom&amp;title=Engineering%3AProject%3A2006_AHM_Programming%3AMeshVisu%3AKWWidgets"/>
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	<updated>2026-04-11T15:44:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.na-mic.org/w/index.php?title=Engineering:Project:2006_AHM_Programming:MeshVisu:KWWidgets&amp;diff=3495&amp;oldid=prev</id>
		<title>Andy: Update from Wiki</title>
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		<updated>2006-12-18T13:23:49Z</updated>

		<summary type="html">&lt;p&gt;Update from Wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Results'''&lt;br /&gt;
&lt;br /&gt;
* We are mostly done with this, except a couple of minor things to add.&lt;br /&gt;
* It was a nice experience, because I got to check out KWWidgets, and I have a very positive first impression.&lt;br /&gt;
* As compared to FLTK (that I was using before), KWWidgets is rather easier to use, and has more built-in components (like the color transfer function editor) that are very useful in applications.&lt;br /&gt;
* In the beginning, we had quite some trouble to get things to compile and link together with ITK and VTK, but I think it was a nice experience, because everything that can ever go wrong went wrong, and I learned how to solve them if they happen again. We also caught a couple of bugs, which Sebastien fixed. After the programmer's week I tried installing KWWidgets on a different computer and everything went very smoothly. So I suppose this experience helped to enhance the compatibility of KWWidgets with the other libraries we use.&lt;br /&gt;
* Sebastien was really helpful (thanks!). I am really glad that we had a chance to work together during programming week, I thought it was very productive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''[Mostly Random] Thoughts &amp;amp; Notes'''&lt;br /&gt;
&lt;br /&gt;
* Here are a few snapshots from current interface:&lt;br /&gt;
&lt;br /&gt;
   [[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cmain.png|[[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cmain.png| Main Window]]]]&lt;br /&gt;
   [[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cpvalue.png|[[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cpvalue.png| P-Value Map Settings]]]]&lt;br /&gt;
   [[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cdistance.png|[[Image:Engineering%5CProject-2006_AHM_Programming%5CMeshVisu%5CKWWidgets%5Cdistance.png| Distance Map Settings]]]]&lt;br /&gt;
&lt;br /&gt;
* As can be seen from the snapshots, in this application there is one main widget for rendering one 3D spatial object. The rest is essentially only standard GUI elements (buttons, etc).&lt;br /&gt;
* I'm not particularly happy with the way the color scheme setup (for p value and distance maps) is right now - we might want to implement a better way of visualizing the current set of parameters as the user is interacting with the system. ''Maybe a small bar that will show the range?''&lt;br /&gt;
* The current implementation is really 'dirty' - which means an accumulated pile of little quick hacks. I'd like to take this oppurtunity to make things neat and easy to maintain and/or extend.&lt;br /&gt;
* MeshVisu is intended to be a standalone tool, rather than a Slicer module. For the moment, at least.&lt;br /&gt;
* MeshVisu is making use of ITK, VTK and SOViewer libraries.&lt;/div&gt;</summary>
		<author><name>Andy</name></author>
		
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