Difference between revisions of "2008 Winter Project Week VolumeRenderingUsingCuda"

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<h1>Approach, Plan </h1>
 
<h1>Approach, Plan </h1>
Our approach is currently using a Surface rendering and a Maximum Intensity Projection to render on the CUDA Hardware. The current source is located at [http://www.na-mic.org/svn/Slicer3/branches/cuda/Modules/VolumeRenderingCuda here].
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Our approach is to integrate a [[Volume Rendering With Cuda]] Hardware into VTK and Slicer3. The current source is located at [http://www.na-mic.org/svn/Slicer3/branches/cuda/Modules/VolumeRenderingCuda here].
 
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Revision as of 20:15, 7 January 2008

Home < 2008 Winter Project Week VolumeRenderingUsingCuda
Volume Rendering with CUDA


Key Investigators

  • BWH: Nobuhiko Hata, Benjamin Grauer
  • Nicholas Herlambang
  • Nagoya University: Kensaku Mori

Objective

We are creating a new Volume Rendering Module based Slicer3 to render 4D High Resolution Datasets using hardware accelerated with CUDA by NVidia.

The Objectives of this project is to use modern hardware acceleration for registration and navigation during a running surgery.

Approach, Plan

Our approach is to integrate a Volume Rendering With Cuda Hardware into VTK and Slicer3. The current source is located at here.

Progress

December 2007

Basic Integration of CUDA into the Slicer3 Framework.



References

  • to be entered here