AHM2012-Slicer-Python

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What is accessible via python

Qt

Interfaces are build with PythonQt which exposes most of the Qt interface so that sophisticated interfaces can be easily created.

Run-time query of all Qt widgets in the application
import slicer

def widgetTree(root=""):
  if not root:
    root = slicer.util.mainWindow()
  global treeItems
  tree = qt.QTreeWidget()
  tree.setHeaderLabels(["Widget", "Class", "Title", "Text", "Name"])
  treeItems = {}
  treeItems[root] = qt.QTreeWidgetItem(tree)
  parents = [root]
  while parents != []:
    widget = parents.pop()
    if not widget:
      break
    widgetItem = qt.QTreeWidgetItem(treeItems[widget])
    children = widget.children()
    for child in children:
      treeItems[child] = widgetItem
    parents += children
    widgetItem.setText(0, str(widget))
    try:
      widgetItem.setText(1, widget.className())
    except AttributeError:
      pass
    try:
      widgetItem.setText(2, widget.title)
    except AttributeError:
      pass
    try:
      widgetItem.setText(3, widget.text)
    except AttributeError:
      pass
    try:
      widgetItem.setText(4, widget.name)
    except AttributeError:
      pass
  tree.setGeometry(100, 100, 1000, 500)
  tree.setColumnWidth(0,200)
  tree.setColumnWidth(0,300)
  tree.expandAll()
  tree.show()
  return tree

VTK and MRML

It is possible to implement the logic of the effect using VTK Python binding. You can get ideas of what is possible from the VTK tutorials.


Because MRML and most of the slicer functionality is written as VTK subclasses, they are available in python via the same mechanism.

The endoscopy module manipulates MRML via python
class EndoscopyPathModel:
  """Create a vtkPolyData for a polyline:
       - Add one point per path point.
       - Add a single polyline
  """
  def __init__(self, path, fiducialListNode):
  
    fids = fiducialListNode
    scene = slicer.mrmlScene
    
    points = vtk.vtkPoints()
    polyData = vtk.vtkPolyData()
    polyData.SetPoints(points)

    lines = vtk.vtkCellArray()
    polyData.SetLines(lines)
    linesIDArray = lines.GetData()
    linesIDArray.Reset()
    linesIDArray.InsertNextTuple1(0)

    polygons = vtk.vtkCellArray()
    polyData.SetPolys( polygons )
    idArray = polygons.GetData()
    idArray.Reset()
    idArray.InsertNextTuple1(0)

    for point in path:
      pointIndex = points.InsertNextPoint(*point)
      linesIDArray.InsertNextTuple1(pointIndex)
      linesIDArray.SetTuple1( 0, linesIDArray.GetNumberOfTuples() - 1 )
      lines.SetNumberOfCells(1)
      
    # Create model node
    model = slicer.vtkMRMLModelNode()
    model.SetScene(scene)
    model.SetName("Path-%s" % fids.GetName())
    model.SetAndObservePolyData(polyData)

    # Create display node
    modelDisplay = slicer.vtkMRMLModelDisplayNode()
    modelDisplay.SetColor(1,1,0) # yellow
    modelDisplay.SetScene(scene)
    scene.AddNodeNoNotify(modelDisplay)
    model.SetAndObserveDisplayNodeID(modelDisplay.GetID())

    # Add to scene
    modelDisplay.SetPolyData(model.GetPolyData())
    scene.AddNode(model)

    # Camera cursor
    sphere = vtk.vtkSphereSource()
    sphere.Update()
     
    # Create model node
    cursor = slicer.vtkMRMLModelNode()
    cursor.SetScene(scene)
    cursor.SetName("Cursor-%s" % fids.GetName())
    cursor.SetAndObservePolyData(sphere.GetOutput())

    # Create display node
    cursorModelDisplay = slicer.vtkMRMLModelDisplayNode()
    cursorModelDisplay.SetColor(1,0,0) # red
    cursorModelDisplay.SetScene(scene)
    scene.AddNodeNoNotify(cursorModelDisplay)
    cursor.SetAndObserveDisplayNodeID(cursorModelDisplay.GetID())

    # Add to scene
    cursorModelDisplay.SetPolyData(sphere.GetOutput())
    scene.AddNode(cursor)

    # Create transform node
    transform = slicer.vtkMRMLLinearTransformNode()
    transform.SetName('Transform-%s' % fids.GetName())
    scene.AddNode(transform)
    cursor.SetAndObserveTransformNodeID(transform.GetID())
    
    self.transform = transform

Numpy

Slicer also comes bundled with numpy so many interesting array operations are easy to perform on image data.

Here's an excerpt from a working example:

    #
    # Get the numpy array for the bg and label
    #
    import vtk.util.numpy_support
    backgroundImage = backgroundNode.GetImageData()
    labelImage = labelNode.GetImageData()
    shape = list(backgroundImage.GetDimensions())
    shape.reverse()
    backgroundArray = vtk.util.numpy_support.vtk_to_numpy(backgroundImage.GetPointData().GetScalars()).reshape(shape)
    labelArray = vtk.util.numpy_support.vtk_to_numpy(labelImage.GetPointData().GetScalars()).reshape(shape)

CLI Modules

It is also possible to invoke slicer command line modules from python. These can be written in any language, but often rely on ITK for processing. In the near future SimpleITK should be available directly inside slicer. See the Slicer4 Python page for examples.

Here's an example from the Editor Module that calls the ModelMaker CLI:

  def onApply(self):
    #
    # create a model using the command line module
    # based on the current editor parameters
    #

    volumeNode = self.editUtil.getLabelVolume()
    if not volumeNode:
      return

    #
    # set up the model maker node
    #

    parameters = {}
    parameters['Name'] = self.modelName.text
    parameters["InputVolume"] = volumeNode.GetID()
    parameters['FilterType'] = "Sinc"

    # build only the currently selected model.
    parameters['Labels'] = self.getPaintLabel()
    parameters["StartLabel"] = -1
    parameters["EndLabel"] = -1
    
    parameters['GenerateAll'] = False
    parameters["JointSmoothing"] = False
    parameters["SplitNormals"] = True
    parameters["PointNormals"] = True
    parameters["SkipUnNamed"] = True

    if self.smooth.checked:
      parameters["Decimate"] = 0.25
      parameters["Smooth"] = 10
    else:
      parameters["Decimate"] = 0
      parameters["Smooth"] = 0

    #
    # output 
    # - make a new hierarchy node if needed
    #
    numNodes = slicer.mrmlScene.GetNumberOfNodesByClass( "vtkMRMLModelHierarchyNode" )
    outHierarchy = None
    for n in xrange(numNodes):
      node = slicer.mrmlScene.GetNthNodeByClass( n, "vtkMRMLModelHierarchyNode" )
      if node.GetName() == "Editor Models":
        outHierarchy = node
        break

    if not outHierarchy:
      outHierarchy = slicer.vtkMRMLModelHierarchyNode()
      outHierarchy.SetScene( slicer.mrmlScene )
      outHierarchy.SetName( "Editor Models" )
      slicer.mrmlScene.AddNode( outHierarchy )

    parameters["ModelSceneFile"] = outHierarchy

    modelMaker = slicer.modules.modelmaker

    # 
    # run the task (in the background)
    # - use the GUI to provide progress feedback
    # - use the GUI's Logic to invoke the task
    # - model will show up when the processing is finished
    #
    self.CLINode = slicer.cli.run(modelMaker, self.CLINode, parameters)

    self.statusText( "Model Making Started..." )

Using the console

(See J2's excellent demo video)

The python console in Slicer4:

  • is a Qt widget that is part of CTK's extensions to PythonQt
  • has syntax highlighting
  • has command completion
  • provides handy access for testing and experimenting

Writing a Scripted Module

      • PythonQt interface
      • Logic with vtk/vtkITK/CLI Modules
      • Accessing MRML Data via numpy

Refining the code and UI with slicerrc

Limitations of python