Difference between revisions of "Slicer-IGT:GPU-IGT:01/09/08 T-con with Ben and Nicholas at 3pm Salt Lake City Time"

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=== Volume Rendering ===
 
=== Volume Rendering ===
 
Important features:
 
Important features:
#'''Lighting Model''' use multiple lights
+
#use '''Camera Coordinates''' and Projection Matrix instead of rotationMatrix
 
#use '''Z-Buffer''' from previous render
 
#use '''Z-Buffer''' from previous render
 
##easy todo.
 
##easy todo.
#use '''Camera Coordinates''' and Projection Matrix instead of rotationMatrix
+
#'''Lighting Model''' use multiple lights
 
##Currently planar projection
 
##Currently planar projection
 
#'''Color gradients''' rather than 2 colors
 
#'''Color gradients''' rather than 2 colors

Revision as of 22:25, 9 January 2008

Home < Slicer-IGT:GPU-IGT:01 < 09 < 08 T-con with Ben and Nicholas at 3pm Salt Lake City Time

Topics

Slicer Integration

Cuda Support Classes

  1. Implement the host access side such as allocate memory, delete and so forth in vtk-Classes
  2. Combining effort in:
    1. vtkCudaMemory
    2. vtkCudaAlgorithm
    3. vtkCuda
    4. vtkTexture

CUDA algorithms

Volume Rendering

Important features:

  1. use Camera Coordinates and Projection Matrix instead of rotationMatrix
  2. use Z-Buffer from previous render
    1. easy todo.
  3. Lighting Model use multiple lights
    1. Currently planar projection
  4. Color gradients rather than 2 colors

Volume Rendering CUDA module

Move all the code from the cuda Code into a Support Classes

Registration

??? what is the progress


Misc

Build

  1. CUDA on Cygwin: use the --ccbin flag to set the compiler bin directory. (failed for me)

Results

CUDA COLOR

COlor Map for to write to cuda

Resources

  1. Slicer-IGT/GPU-IGT
  2. Volume Rendering With Cuda