Difference between revisions of "Slicer3:Volume Rendering"

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* T1 MR Air/skin interface
 
* T1 MR Air/skin interface
 
* Label map per-label object rendering
 
* Label map per-label object rendering
**Possible starting point for this task: [http://www.na-mic.org/Slicer/Documentation/Slicer3/html/classvtkMRMLVolumeNode.html vtkMRMLVolumeNode]
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**Possible starting points for this task: [http://www.na-mic.org/Slicer/Documentation/Slicer3/html/classvtkMRMLVolumeNode.html vtkMRMLVolumeNode]
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***[http://www.na-mic.org/Slicer/Documentation/Slicer3/html/classvtkMRMLVolumeNode.html vtkMRMLVolumeNode]
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***[http://www.vtk.org/doc/release/5.0/html/a01551.html vtkImageMapToRGBA]
  
 
Slicer3 module interface:
 
Slicer3 module interface:

Revision as of 14:30, 22 August 2007

Home < Slicer3:Volume Rendering

Overview

Goals

Volume rendering presets :

Slicer3 module interface:

  • Select from loaded volumes
  • Specify preset transfer functions or use KWWidgets tools

Slicer3 internals:

  • Correct coordinates including transforms
  • Level of detail rendering
  • Proper integration with surface rendering

Wish List

  • 2D Transfer functions - may require specialized opengl code integrated with VTK. Talk with Gordon about latest work from Utah.
  • use glTexSubImage3D so that incremental changes to the volume can be quickly reflected