Slicer3:Volume Rendering

From NAMIC Wiki
Revision as of 19:49, 20 August 2007 by Pieper (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Home < Slicer3:Volume Rendering

Overview

Goals

Volume rendering presets :

  • MIP
  • CT Bone and vessel
  • T1 MR Air/skin interface
  • Label map per-label object rendering

Slicer3 module interface:

  • Select from loaded volumes
  • Specify preset transfer functions or use KWWidgets tools

Slicer3 internals:

  • Correct coordinates including transforms
  • Level of detail rendering
  • Proper integration with surface rendering

Wish List

  • 2D Transfer functions - may require specialized opengl code integrated with VTK. Talk with Gordon about latest work from Utah.
  • use glTexSubImage3D so that incremental changes to the volume can be quickly reflected