Difference between revisions of "2010 NAMIC Project week: Real-Time Volume Rendering for Virtual Colonoscopy"

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<h3>Objective</h3>
 
<h3>Objective</h3>
* Using Namic GPU rendering engine and Microsoft Research Cuda rendering engine for virtual colonoscopy  
+
* Using Namic GPU volume rendering engine and Microsoft Research Cuda volume rendering engine for virtual colonoscopy  
* Add center line information to try fly through for the both engine
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* Add center line information to enable fly through using the both engines
 
* Compare the image quality and performance of both engines
 
* Compare the image quality and performance of both engines
* Initial Multi-touch interface tries
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* Initial Multi-touch interface  
  
 
</div>
 
</div>
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* Working with NA-MIC Engineering team to enable Namic GPU render engine for virtual colonoscopy
 
* Working with NA-MIC Engineering team to enable Namic GPU render engine for virtual colonoscopy
* Compare the Namic GPU Render
+
* Compare the Namic GPU Render with Microsoft Research Cuda volume rendering
  
 
</div>
 
</div>

Revision as of 17:17, 21 June 2010

Home < 2010 NAMIC Project week: Real-Time Volume Rendering for Virtual Colonoscopy

Key Investigators

  • MGH: Hiroyuki Yoshida,Yin Wu
  • BWH: Steve Piper, Ron Kikinis


Objective

  • Using Namic GPU volume rendering engine and Microsoft Research Cuda volume rendering engine for virtual colonoscopy
  • Add center line information to enable fly through using the both engines
  • Compare the image quality and performance of both engines
  • Initial Multi-touch interface

Approach, Plan

  • Working with NA-MIC Engineering team to enable Namic GPU render engine for virtual colonoscopy
  • Compare the Namic GPU Render with Microsoft Research Cuda volume rendering

Progress

Currently the Microsoft Research Rendering Engine has been tried for colon volume rendering

Delivery Mechanism

References